Okay, it's not actually as hard as you think, to bake items over to a new mesh, but it CAN be daunting, especially if you don't know what you're doing.
In comes Markom3d, and a wonderful tutorial that I'll be using to create so many new texture maps. You can follow along here, as I've embedded the Youtube Video.
Wednesday, October 30, 2024
Reduce Poly Count and Bake
Subscribe to:
Post Comments (Atom)
What do 3d Environment Art tests look like in AAA Studios?
Let's look back at various environment art tests that have existed in the Games Industry over the last few years.
No comments:
Post a Comment