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Wednesday, October 30, 2024

Reduce Poly Count and Bake

 Okay, it's not actually as hard as you think, to bake items over to a new mesh, but it CAN be daunting, especially if you don't know what you're doing. 

In comes Markom3d, and a wonderful tutorial that I'll be using to create so many new texture maps. You can follow along here, as I've embedded the Youtube Video.



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