Thursday, October 31, 2024

An easy way to create texture mapping without complicated UVs

 Well,here we go again, I get amazed by the capabilities of Blender in another method that undoubtedly will allow me to retexture all my work, easily, and take my flatshading to something more visually stunning.




This time it's Ryan King Art that I'm showcasing as with just the addon NodeWrangler, he shows how to easily use Blender nodes to create all those organic and architectural setups. Mind you, this doesn't work so well with ornate tiling, but, with this method, once baked, you can EASILY pain on the details you'd like. This is more or less a method to texture all your bricks and kitbashes with that organic flavor.

You can check out all of Ryan King Art's Youtube tutorials and assets here.

@RyanKingArt





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What do 3d Environment Art tests look like in AAA Studios?

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