Sunday, November 17, 2024

What do 3d Environment Art tests look like in AAA Studios?

 



Let's look back at various environment art tests that have existed in the Games Industry over the last few years.

Thursday, October 31, 2024

An easy way to create texture mapping without complicated UVs

 Well,here we go again, I get amazed by the capabilities of Blender in another method that undoubtedly will allow me to retexture all my work, easily, and take my flatshading to something more visually stunning.




This time it's Ryan King Art that I'm showcasing as with just the addon NodeWrangler, he shows how to easily use Blender nodes to create all those organic and architectural setups. Mind you, this doesn't work so well with ornate tiling, but, with this method, once baked, you can EASILY pain on the details you'd like. This is more or less a method to texture all your bricks and kitbashes with that organic flavor.

You can check out all of Ryan King Art's Youtube tutorials and assets here.

@RyanKingArt





Wednesday, October 30, 2024

Reduce Poly Count and Bake

 Okay, it's not actually as hard as you think, to bake items over to a new mesh, but it CAN be daunting, especially if you don't know what you're doing. 

In comes Markom3d, and a wonderful tutorial that I'll be using to create so many new texture maps. You can follow along here, as I've embedded the Youtube Video.



Tuesday, October 29, 2024

Cutting Seams for 3d models

 I'm a bit of a novice when it comes to UV unwrapping and setting textures to my 3d models. I get my model in Blender, and I hit Smart UV Unwrap, and instant regret. I see dozens of little islands, basicalyl the whole of the UV mesh all scattered around with NO feasible workaround to create multiple variations of teture for my 3d model, there's no reusability that way. 

Luckily, our AgileGameDev on Youtube came up with a unique tutorial on how to create seams, those things that ensure that islands are set in a certain way as to allow a more seamless (pardon the pun) way to create your UV maps for texturing or texture painting.


Hopefully this helps!

What do 3d Environment Art tests look like in AAA Studios?

  Let's look back at various environment art tests that have existed in the Games Industry over the last few years.

BakinWiki

Game Assets